Game-Framed Conversationally-Articulated Modelling and Simulation

Authors

  • Gary Boyd

Abstract

It is argued that more attractive, more engaging and more effective learning about steering complex socio-technical-ecological systems can be achieved through carefully engineered learning activities framed as multiplayer games, in which modelling is conducted, simulations are run and at least three kinds of learning conversations are pursued together, all in a spiralling recursive fashion.

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Section

Foundations and Frames