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  1. Home /
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  3. Vol. 13 No. 21 (2020): Summer 2020

Vol. 13 No. 21 (2020): Summer 2020

Published: 2020-08-20

Articles

  • Measuring Fun A Case Study in Adapting to the Evolving Metrics of Player Experience

    Brandon C. Strubberg, Timothy J. Elliott, Erin P. Pumroy, Angela E. Shaffer
    1-19
    • PDF
  • Portraying Mental Illness in Video Games Exploratory Case Studies in Mechanics, Interactivity, and Roleplay

    Sky LaRell Anderson
    20-33
    • PDF
  • Avatar 'n' Andy The Colourblind Ideology in Video Game Voice Acting

    Philip Miletic
    34-54
    • PDF
  • Adaptations of Empire: Kipling's Kim, Novel and Game

    Lindsay Meaning
    55-73
    • PDF

Reflection and Review

  • Review: A Play of Bodies: How We Perceive Videogames by Brendan Keogh

    Kate Euphemia Clark
    74-76
    • PDF
  • Memory, Autofiction, and Identity in Video Games: The Case of Looking Back. An Interview with Kristopher Poulin-Thibault

    Samuel Poirier-Poulin
    77-90
    • PDF

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